In the neon-drenched sprawl of New Osaka, 2097, where megacorp servers hum beneath a sky of holographic ads, Kael, a teenage netrunner, lived for the thrill of cracking digital locks.
His first target was SimGrid, a virtual city sim that let players build glittering metropolises. Holed up in his cluttered hab-block, Kael jacked into the game’s data streams, his neural ring humming as he probed its code.
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